﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class PlayerString : PlayerBase, ICollidable
    {
       private const char playerStringSymbol = '\u272a';

       public PlayerString(Coord startLocation)
            : base(startLocation, playerStringSymbol)
        {
            this.armour = 75;
            this.damage = 150;
            this.speed = 100;
        }
    
    }

}
